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EntityHero v0.7

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@nopjne nopjne released this 01 Jan 23:58
· 8 commits to master since this release

Fixes issues with the insert menu where int/float types were not correctly translated to the entities format.
Fixes performance issue when changing name of a root level entity node.
Fixes an issue with entity file compression and decompression where compressing through EntityHero would prevent it from being decompressed by EntityHero.
Adds more insert menu overrides and allows for user defined overrides through the eternal_events.txt
Adds spirits as insert menu option.
Adds goto current checkpoint integration with MeatHook
Adds teleport to entity integration with Meathook
Adds trigger integration with meathook.