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Delete the Vec2D default constructor
Release #30: Commit 3088d79 pushed by rive-engineering
December 23, 2023 00:17 27s main
December 23, 2023 00:17 27s
use skia directly from skia repository for recorder
Release #29: Commit 2ed2ba4 pushed by rive-engineering
December 21, 2023 12:26 21s main
December 21, 2023 12:26 21s
add support for svg export
Release #28: Commit 44d12e5 pushed by rive-engineering
December 19, 2023 17:57 24s main
December 19, 2023 17:57 24s
fix off color interpolation
Release #27: Commit 7724856 pushed by rive-engineering
December 19, 2023 17:02 28s main
December 19, 2023 17:02 28s
chore: fix broken docs link
Release #26: Commit 7f9275e pushed by rive-engineering
December 14, 2023 21:56 28s main
December 14, 2023 21:56 28s
Add a "lite_rtti" utility and use it with Render objects
Release #25: Commit f08745d pushed by rive-engineering
December 8, 2023 02:59 42s main
December 8, 2023 02:59 42s
Make tess compile again
Release #24: Commit 1842cc0 pushed by rive-engineering
December 7, 2023 18:06 37s main
December 7, 2023 18:06 37s
Ios out of band
Release #23: Commit e466c4c pushed by rive-engineering
December 5, 2023 21:23 2m 15s main
December 5, 2023 21:23 2m 15s
skip constraints in editor when target is collapsed
Release #22: Commit d9b800b pushed by rive-engineering
November 30, 2023 18:15 24s main
November 30, 2023 18:15 24s
November 23, 2023 12:40 38s
generate drawing rules in the correct order
Release #20: Commit 52ee039 pushed by rive-engineering
November 23, 2023 04:47 32s main
November 23, 2023 04:47 32s
Xxxx hidden paths runtime render fixes solos
Release #19: Commit 83e602d pushed by rive-engineering
November 22, 2023 20:18 30s main
November 22, 2023 20:18 30s
tendon crash fix
Release #18: Commit 2a3cbf9 pushed by rive-engineering
November 20, 2023 20:05 30s main
November 20, 2023 20:05 30s
Disable d3d blend state during PLS flush
Release #17: Commit 8bf2949 pushed by rive-engineering
November 17, 2023 22:12 32s main
November 17, 2023 22:12 32s
November 14, 2023 00:03 29s
Unity
Release #15: Commit 9a500a5 pushed by rive-engineering
November 13, 2023 18:46 24s main
November 13, 2023 18:46 24s
November 9, 2023 17:59 38s
fix: Added missing license.
Release #13: Commit f91fc5e pushed by rive-engineering
November 9, 2023 16:15 30s main
November 9, 2023 16:15 30s
fix: Replaced C99-type initializers.
Release #12: Commit cdbe385 pushed by rive-engineering
November 9, 2023 16:13 26s main
November 9, 2023 16:13 26s
Fix validation for listeners to validate with nested inputs
Release #11: Commit f57f73b pushed by rive-engineering
November 7, 2023 23:52 27s main
November 7, 2023 23:52 27s
docs: update Rust README
Release #10: Commit 0c7d445 pushed by rive-engineering
November 7, 2023 16:47 29s main
November 7, 2023 16:47 29s
compute parameters when cubic values change
Release #9: Commit 1856461 pushed by rive-engineering
November 6, 2023 19:50 37s main
November 6, 2023 19:50 37s
fix: Made default and copy constructors explicit.
Release #8: Commit 468867c pushed by rive-engineering
November 3, 2023 23:01 28s main
November 3, 2023 23:01 28s
Fix follow path 6070
Release #7: Commit 8277bee pushed by rive-engineering
November 3, 2023 17:16 30s main
November 3, 2023 17:16 30s
add support for rendering static scene
Release #6: Commit 0ff45d6 pushed by rive-engineering
November 2, 2023 18:56 37s main
November 2, 2023 18:56 37s
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