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refactor(objects): removes unused classes and constructors #151

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Nov 4, 2024
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35 changes: 0 additions & 35 deletions src/Speckle.Objects/BuiltElements/AdvanceSteel/AsteelBeam.cs

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28 changes: 0 additions & 28 deletions src/Speckle.Objects/BuiltElements/AdvanceSteel/AsteelBolt.cs

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18 changes: 0 additions & 18 deletions src/Speckle.Objects/BuiltElements/AdvanceSteel/AsteelGrating.cs

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27 changes: 0 additions & 27 deletions src/Speckle.Objects/BuiltElements/AdvanceSteel/AsteelPlate.cs

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10 changes: 0 additions & 10 deletions src/Speckle.Objects/BuiltElements/AdvanceSteel/AsteelPolyBeam.cs

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27 changes: 0 additions & 27 deletions src/Speckle.Objects/BuiltElements/AdvanceSteel/AsteelSlab.cs

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1 change: 0 additions & 1 deletion src/Speckle.Objects/BuiltElements/AdvanceSteel/Enums.cs

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10 changes: 0 additions & 10 deletions src/Speckle.Objects/BuiltElements/AdvanceSteel/IAsteelObject.cs

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37 changes: 0 additions & 37 deletions src/Speckle.Objects/BuiltElements/Alignment.cs

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134 changes: 0 additions & 134 deletions src/Speckle.Objects/BuiltElements/Archicad/ArchicadBeam.cs

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