This repository has been archived by the owner on Jul 29, 2021. It is now read-only.
-
Notifications
You must be signed in to change notification settings - Fork 19
中文config by timecorridors12
github-actions[bot] edited this page Jan 8, 2021
·
3 revisions
############################################################
# +------------------------------------------------------+ #
# | Notes | #
# +------------------------------------------------------+ #
############################################################
# If you have encountered any problems, use: https://github.com/25/EnchantmentsEnhance/issues
# For config reference guide, use: https://github.com/25/EnchantmentsEnhance/blob/master/EnchantmentsEnhance-Core/src/resources/config.yml
guide: https://github.com/25/EnchantmentsEnhance/blob/master/EnchantmentsEnhance-Core/src/resources/config.yml
# Key Concepts:
# Enhancing is the act of increasing the stats of your items.
# Failstack is used to signify the number of failed attempts a player has made at enhancing. Failstacks increase the chance of a successful enhancement attempt.
# Advice of Valks is a special item that can give you failstack depending on the level of the advice.
# Blacksmith’s Secret Book allows you to store failstack by creating Advice of Valks.
# Lifeskilling consist of various tasks. Black stones will be rewarded by performing any of these tasks.
############################################################
# +------------------------------------------------------+ #
# | EnchantmentsEnhance | #
# +------------------------------------------------------+ #
############################################################
# Supported language: ZH_CN, EN_US.
language: ZH_CN
# 设置为false以禁用玩家加入欢迎消息.
enableWelcomeMessage: false
# 设置false以禁用更新检查器和更新通知.
enableUpdateChecker: true
# 设置为false以禁止堆叠物品进行增强.
enableStackedItem: false
# 这个插件默认玩家可以通过潜行打开超级附魔界面设置为false则只能通过menu指令打开界面.
enableTableEnchant: false
# LEFT_CLICK - 左击打开:如果你将其绑定到左键,玩家将无法销毁附魔台.
# RIGHT_CLICK - 右击打开:如果你将它绑定到右键,玩家将无法打开原版附魔台
# SHIFT_AND_LEFT_CLICK - shift键+左击:玩家需要同时蹲下并左键单击.
# SHIFT_AND_RIGHT_CLICK - shift键+右击:玩家需要同时蹲下并右键单击.
openMethod: RIGHT_CLICK
# 当玩家在铁砧上编辑增强过的道具时修复颜色代码
enableAnvilFix: true
# 允许插件禁止烟花造成的伤害
enablePreventFireworkDamage: true
#1.8使用ActionBar。不需要前置插件。
#1.9及以上使用BossBar。不需要前置插件。
#设置为false以禁用花式播音员,它将使用聊天栏
enableFancyAnnouncer: true
# 设置为true以使用标题栏。不需要依赖.
enableFancyNotify: true
# 设置为true以启用与金币相关的一些功能需要Vault前置.
enableEconomy: false
# 设置为假是不允许玩家从界面取出强化石实物.
enableItemMaterialization: true
# 设置false禁用铁砧改名???.
enableAnvil: true
# 设置为false以禁用使用铁砧重命名项.
enableAnvilRename: true
# 设置为false以禁用使用铁砧修复耐久???.
enableAnvilRepair: true
# 设置为false,在使用出现烟花时禁用烟花声音??.
enableExplosionSound: true
# 设置为false以禁用从reblath获取失败堆栈的玩家.
enableReblathFailstacking: true
# 设置为false,以禁用玩家从磨矿中获得黑石.
enableGrinding: true
# 将true设置为只允许强化改名物品被强化.
enableEERenamedItemOnly: false
# 添加到禁用一些特殊的附魔,这些附魔可能会导致服务器上的问题,也可能不会导致服务器上的问题.
disabledEnchantments:
# 插件将控制玩家的飞行权限.
- Wings
# 插件将使用economic Plugin(何方插件???)
- Thief
# SQL ready!以下无需翻译不懂的不懂,懂的不需要翻译
mysql:
# If disabled, the plugin will use local YAML files.
enabled: false
# MySQL server address
host: 127.0.0.1
# MySQL server port (default 3306)
port: 3306
# Database name (NOTE! You need to create the database, then the plugin will create the tables.)
database: "mydatabase"
# Table name (the plugin will auto create them)
table: "enchantmentsenhance"
# User name
user: "root"
# User password
password: "by_healpot_with_love"
# Set false to disable keep item on death这个是停用lore增加属性?.
enableLore: true
# Lore是添加到增强物品上的附加属性.
lore:
# 支持绑定类型:可交易、不可交易、禁用.
# tradeable: 死亡不掉可交易.
# untradeable: 不可交易,无法放入箱子....enmmmm无法移动出背包.
# disabled:禁用自动应用lores.
bound: tradeable
# 你想在物品被绑定时通知玩家吗?
sendBoundingMessage: true
# 设置为false以禁用插件自身重命名机制.
enableRename: true
# 重命名的....不需要解释前缀后缀.
renamingIncludes:
prefix: true
suffix: true
# 设置false禁用生活技能.
enableLifeskill: true
# 生活技能包括各种各样的任务。黑石将被奖励执行任何这些任务
lifeskill:
# 这是挖矿的识别工具?
mining:
- DIAMOND_ORE
- EMERALD_ORE
- GOLD_ORE
- IRON_ORE
- LAPIS_ORE
- QUARTZ_ORE
- REDSTONE_ORE
# 这是砍树的识别工具?
chopping:
- ACACIA_LOG
- BIRCH_LOG
- DARK_OAK_LOG
- JUNGLE_LOG
- OAK_LOG
- SPRUCE_LOG
# Stones ID
# 0 = 武器黑石
# 1 = 装备黑石
# 2 = 高级武器黑石
# 3 = 高级装备黑石
# 设置0.01的概念就是100次中只有一次的概率
reward:
mining:#挖矿
chance: 0.01
drops:
- 0
- 1
chopping:#砍树
chance: 0.02
drops:
- 0
- 1
fishing:#钓鱼
chance: 0.02
drops:
- 0
- 1
killing:#杀戮,应该包括PVP和PVE
chance: 0.01
drops:
- 0
- 1
breeding:#养殖,包含农作物?
chance: 0.01
drops:
- 0
- 1
smelting:#烧矿石
chance: 0.01
drops:
- 0
- 1
# When the enhancement is succeeded, it controls the firework delay launch.
fireworkDelay: 0
# How many fireworks will be launched.
fireworkCount: 1
# Material Reference: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html
material:
# stoneTypes is the ID of the item in-game.
stoneTypes:
# 0 weapon stone
- GHAST_TEAR
# 1 armor stone
- GOLD_NUGGET
# 2 concentrated weapon stone
- SUGAR
# 3 concentrated armor stone
- GLOWSTONE_DUST
# 4 cron stone
- SLIME_BALL
# List of Armor.
armor:
- DIAMOND_HELMET
- DIAMOND_CHESTPLATE
- DIAMOND_LEGGINGS
- DIAMOND_BOOTS
- IRON_HELMET
- IRON_CHESTPLATE
- IRON_LEGGINGS
- IRON_BOOTS
- GOLD_HELMET
- GOLD_CHESTPLATE
- GOLD_LEGGINGS
- GOLD_BOOTS
- LEATHER_HELMET
- LEATHER_CHESTPLATE
- LEATHER_LEGGINGS
- LEATHER_BOOTS
- CHAINMAIL_HELMET
- CHAINMAIL_CHESTPLATE
- CHAINMAIL_LEGGINGS
- CHAINMAIL_BOOTS
# List of weapon.
weapon:
- DIAMOND_SWORD
- GOLD_SWORD
- STONE_SWORD
- WOOD_SWORD
- IRON_SWORD
- DIAMOND_AXE
- GOLD_AXE
- STONE_AXE
- WOOD_AXE
- IRON_AXE
# List of AXE.
axe:
- DIAMOND_AXE
- IRON_AXE
- WOODEN_AXE
- STONE_AXE
- GOLDEN_AXE
pickaxe:
- DIAMOND_PICKAXE
- IRON_PICKAXE
- GOLDEN_PICKAXE
- STONE_PICKAXE
- WOODEN_PICKAXE
hoe:
- DIAMOND_HOE
- IRON_HOE
- GOLDEN_HOE
- STONE_HOE
- WOODEN_HOE
shovel:
- DIAMOND_SHOVEL
- IRON_SHOVEL
- GOLDEN_SHOVEL
- STONE_SHOVEL
- WOODEN_SHOVEL
knife:
- DIAMOND_SWORD
- GOLD_SWORD
- STONE_SWORD
- WOOD_SWORD
- IRON_SWORD
bow:
- BOW
rod:
- FISHING_ROD
slots:
# Armor includes armor contents and item in hand.
enableArmor: true
# [Working In Progress]
enableAcessory: false
# Accessory slots.
# Player will place their items to those position in order to use their accessories.
# Player Inventory Slot Reference: [img]https://github.com/25/EnchantmentsEnhance/blob/master/.images/player_inventory.png[/img]
accessory:
# Set accessory to -1 to disable an slot
# left_ring:-1
left_ring: 9
right_ring: 10
left_earring: 18
right_earring: 19
necklace: 27
belt: 28
##################################################################
#使用入门
#你好。这是附魔强化插件的官方参考。
#了解原版附魔
#原版锋利附魔的伤害计算为“y = 1.25 * x” 附魔等级用“x”表示,锋利的最终伤害提升为“y”。
#这意味着锋利没有上限,并且随着附魔等级的增加,伤害也会增加。
#当“0<x<5”时,原版保护附魔计算为“y = 287/1000 * x + 80”。
#如果x>5,那么y = 94.35。 y是保护附魔的伤害减免。这意味着防御的伤害是有限的,
#且保护Lv1000与保护Lv5相同,因为它们具有相同的效果
##################################################################
# Vanilla Enchantments Reference: https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/enchantments/Enchantment.html
# Custom Enchantments Reference: https://github.com/25/EnchantmentsEnhance/wiki/Enchantments-en
enhance:
"0":
# 该级别道具的基本成功率.
baseChance: 100
# 每次失败增加下一次的成功概率.
chanceIncreasePerFailstack: 0
# 应用于增强的最大垫子.
maximumFailstackApplied: -1
# 因此级别的增强功能失败而获得的垫子数量.
failstackGainedPerFail: 1
# 增强道具使用的黑石数量.
costToForceEnchant: -1
# 如果增强失败,有0%的几率降级物品.
downgradeChanceIfFail: 0.0
# 如果增强失败,有0%的几率摧毁物品.
destroyChanceIfFail: 0.0
# 设置需要凝聚的黑石石来增强物品.
requireConcentratedStones: false
# 聊天公告增强结果.
broadcastEnhance: false
# 启用或禁用烟花效果.
fireworkIfSuccessful: true
# 放几轮烟花
fireworkRounds: 1
# 道具的前缀将在成功增强后应用字符
prefix: ""
# 道具的后缀将在成功增强后应用字符
suffix: ""
# Applying enchantment.
#enchantments
#^排除,没有包含。
#!条件,检测现有的附魔。
#?机率,有机会添加附魔。
#:等级,附魔等级。
#-范围,附魔等级范围。
#附魔:等级这是附魔的基本形式。
#Protection:1这意味着成功增强后,1级保护附魔将有100%的机率应用于该物品。
#条件!机率?附魔:等级下限-等级上限这是一种高级格式。
#Durability!42.3?Damage_All:1-10从左到右:如果物品具有耐久附魔,它将有42.3%的机率在获得锋利附魔,1级到10级之间。
#^Durability!Damage_All:1-2如果物品没有耐久附魔,它将有100%的机率在获得锋利附魔,1级到2级之间。
enchantments:
WEAPON: []
ARMOR: []
PICKAXE: []
AXE: []
HOE: []
SHOEVEL: []
BOW: []
KNIFE: []
ROD: []
"1":
baseChance: 100
chanceIncreasePerFailstack: 0
maximumFailstackApplied: -1
failstackGainedPerFail: 1
costToForceEnchant: -1
downgradeChanceIfFail: 0.0
destroyChanceIfFail: 0.0
requireConcentratedStones: false
broadcastEnhance: false
fireworkIfSuccessful: false
fireworkRounds: 1
prefix: ""
suffix: "&7+1"
enchantments:
WEAPON:
- Endless:1
- Random:1
ARMOR:
- Endless:1
- Random:1
PICKAXE:
- Endless:1
AXE:
- Endless:1
HOE:
- Endless:1
SHOEVEL:
- Endless:1
BOW:
- Endless:1
KNIFE:
- Endless:1
Rod:
- Endless:1
#附魔id网页:https://github.com/weihao/EnchantmentsEnhance/wiki/%E8%87%AA%E5%AE%9A%E4%B9%89%E9%99%84%E9%AD%94
#PAPI变量网页:https://github.com/weihao/EnchantmentsEnhance/wiki/PAPI%E5%8F%98%E9%87%8F
"2":
baseChance: 100
chanceIncreasePerFailstack: 0
maximumFailstackApplied: -1
failstackGainedPerFail: 1
costToForceEnchant: -1
downgradeChanceIfFail: 0.0
destroyChanceIfFail: 0.0
requireConcentratedStones: false
broadcastEnhance: false
fireworkIfSuccessful: false
fireworkRounds: 1
prefix: ""
suffix: "&7+2"
enchantments:
WEAPON:
- ^Damage_All!Stealth:1
- Damage_All!Damage_All:1
ARMOR:
- Pyromaniac:1
PICKAXE:
- Dig_Speed:1
AXE:
- Dig_Speed:1
HOE:
- Dig_Speed:1
SHOVEL:
- Dig_Speed:1
BOW:
- Arrow_Fire:1
KNIFE:
- Fire_Aspect:1
ROD:
- Lure:1
"3":
baseChance: 100
chanceIncreasePerFailstack: 0
maximumFailstackApplied: -1
failstackGainedPerFail: 1
costToForceEnchant: -1
downgradeChanceIfFail: 0.0
destroyChanceIfFail: 0.0
requireConcentratedStones: false
broadcastEnhance: false
fireworkIfSuccessful: false
fireworkRounds: 1
prefix: ""
suffix: "&7+3"
enchantments:
WEAPON:
- ^Damage_All!Stealth:1
- ^Damage_All!Execute:1
- Damage_All!Damage_All:1
ARMOR:
- Pyromaniac:1
PICKAXE:
- Dig_Speed:1
AXE:
- Dig_Speed:1
HOE:
- Dig_Speed:1
SHOVEL:
- Dig_Speed:1
BOW:
- Arrow_Fire:1
KNIFE:
- Fire_Aspect:1
ROD:
- Lure:1
"4":
baseChance: 100
chanceIncreasePerFailstack: 0
maximumFailstackApplied: -1
failstackGainedPerFail: 1
costToForceEnchant: -1
downgradeChanceIfFail: 0.0
destroyChanceIfFail: 0.0
requireConcentratedStones: false
broadcastEnhance: false
fireworkIfSuccessful: false
fireworkRounds: 1
prefix: ""
suffix: "&7+4"
enchantments:
WEAPON:
- ^Damage_All!Stealth:1
- ^Damage_All!Execute:1
- ^Damage_All!Corruption:1
- Damage_All!Damage_All:1
ARMOR:
- Pyromaniac:1
- Haste:1
- Swimmer:1
PICKAXE:
- Dig_Speed:1
AXE:
- Dig_Speed:1
HOE:
- Dig_Speed:1
SHOVEL:
- Dig_Speed:1
BOW:
- Arrow_Infinite:1
KNIFE:
- Damage_Arthropods:1
ROD:
- Lure:1
"5":
baseChance: 100
chanceIncreasePerFailstack: 0
maximumFailstackApplied: -1
failstackGainedPerFail: 1
costToForceEnchant: -1
downgradeChanceIfFail: 0.0
destroyChanceIfFail: 0.0
requireConcentratedStones: false
broadcastEnhance: false
fireworkIfSuccessful: false
fireworkRounds: 1
prefix: ""
suffix: "&7+5"
enchantments:
WEAPON:
- ^Damage_All!Stealth:1
- ^Damage_All!Execute:1
- ^Damage_All!Corruption:1
- ^Damage_All!Rekt:1
- Damage_All!Damage_All:1
ARMOR:
- Pyromaniac:1
- Haste:1
- Swimmer:1
PICKAXE:
- Dig_Speed:1
AXE:
- Dig_Speed:1
HOE:
- Dig_Speed:1
SHOVEL:
- Dig_Speed:1
BOW:
- Arrow_Damage:1
KNIFE:
- Damage_Arthropods:1
ROD:
- Lure:1
"6":
baseChance: 100
chanceIncreasePerFailstack: 0
maximumFailstackApplied: -1
failstackGainedPerFail: 1
costToForceEnchant: -1
downgradeChanceIfFail: 0.0
destroyChanceIfFail: 0.0
requireConcentratedStones: false
broadcastEnhance: false
fireworkRounds: 1
prefix: ""
suffix: "&a+6"
enchantments:
WEAPON:
- ^Damage_All!Execute:1
- ^Damage_All!Corruption:1
- ^Damage_All!Rekt:1
- Damage_All!Damage_All:1
ARMOR:
- Pyromaniac:1
- Haste:1
- Swimmer:1
- Jump:1
PICKAXE:
- Dig_Speed:1
AXE:
- Dig_Speed:1
HOE:
- Dig_Speed:1
SHOVEL:
- Dig_Speed:1
BOW:
- Arrow_Damage:1
KNIFE:
- Damage_Arthropods:1
ROD:
- Lure:1
"7":
baseChance: 100
chanceIncreasePerFailstack: 0
maximumFailstackApplied: -1
failstackGainedPerFail: 1
costToForceEnchant: -1
downgradeChanceIfFail: 0.0
destroyChanceIfFail: 0.0
requireConcentratedStones: false
broadcastEnhance: false
fireworkIfSuccessful: false
fireworkRounds: 1
prefix: ""
suffix: "&a+7"
enchantments:
WEAPON:
- ^Damage_All!Execute:1
- ^Damage_All!Corruption:1
- ^Damage_All!Plunder:1
- Damage_All!Damage_All:1
ARMOR:
- Jump:1
- Batvision:1
PICKAXE:
- Dig_Speed:1
AXE:
- Dig_Speed:1
HOE:
- Dig_Speed:1
SHOVEL:
- Dig_Speed:1
BOW:
- Arrow_Damage:1
KNIFE:
- Damage_Arthropods:1
ROD:
- Luck:1
"8":
baseChance: 20
chanceIncreasePerFailstack: 2.5
maximumFailstackApplied: 13
failstackGainedPerFail: 1
costToForceEnchant: 3
downgradeChanceIfFail: 0.0
destroyChanceIfFail: 0.0
requireConcentratedStones: false
broadcastEnhance: false
fireworkIfSuccessful: true
fireworkRounds: 1
prefix: ""
suffix: "&a+8"
enchantments:
WEAPON:
- ^Damage_All!Corruption:1
- ^Damage_All!Launch:5
- Damage_All!Damage_All:1
ARMOR:
- Flame:3
PICKAXE:
- Smelt:1
AXE:
- Lumberjack:1
HOE:
-Plow:1
SHOVEL:
- Dig_Speed:1
BOW:
- Arrow_Damage:1
KNIFE:
- Damage_Arthropods:1
ROD:
- Luck:1
"9":
baseChance: 17.5
chanceIncreasePerFailstack: 2.0
maximumFailstackApplied: 14
failstackGainedPerFail: 1
costToForceEnchant: 4
downgradeChanceIfFail: 0.0
destroyChanceIfFail: 0.0
requireConcentratedStones: false
broadcastEnhance: false
fireworkIfSuccessful: true
fireworkRounds: 1
prefix: ""
suffix: "&a+9"
enchantments:
WEAPON:
- ^Damage_All!Reborn:3
- ^Damage_All!Mischief:3
- Damage_All!Damage_All:1
ARMOR:
- Aegis:1
- Eyepatch:1
PICKAXE:
- Explosive:1
AXE:
- Lumberjack:1
HOE:
- Dig_Speed:1
SHOVEL:
- Dig_Speed:1
BOW:
- Arrow_Damage:1
KNIFE:
- Damage_Undead:1
ROD:
- Luck:1
"10":
baseChance: 15
chanceIncreasePerFailstack: 1.5
maximumFailstackApplied: 15
failstackGainedPerFail: 1
costToForceEnchant: 5
downgradeChanceIfFail: 0.0
destroyChanceIfFail: 0.0
requireConcentratedStones: false
broadcastEnhance: false
fireworkIfSuccessful: true
fireworkRounds: 1
prefix: ""
suffix: "&b+10"
enchantments:
WEAPON:
- ^Damage_All!Crits:1
- ^Damage_All!Riftslayer:1
- Damage_All!Damage_All:1
ARMOR:
- Aegis:1
- Blessed:1
PICKAXE:
- Dig_Speed:1
AXE:
- Dig_Speed:1
HOE:
- Dig_Speed:1
SHOVEL:
- Dig_Speed:1
BOW:
- Arrow_Damage:1
KNIFE:
- Damage_Undead:1
ROD:
- Luck:1
"11":
baseChance: 12.5
chanceIncreasePerFailstack: 1.25
maximumFailstackApplied: 16
failstackGainedPerFail: 1
costToForceEnchant: 7
downgradeChanceIfFail: 0.0
destroyChanceIfFail: 0.0
requireConcentratedStones: false
broadcastEnhance: false
fireworkIfSuccessful: true
fireworkRounds: 1
prefix: ""
suffix: "&b+11"
enchantments:
WEAPON:
- ^Damage_All!Hex:3
- ^Damage_All!Assassin:3
- Damage_All!Damage_All:1
ARMOR:
- Aegis:1
- Blessed:1
PICKAXE:
- Dig_Speed:1
AXE:
- Dig_Speed:1
HOE:
- Dig_Speed:1
SHOVEL:
- Dig_Speed:1
BOW:
- Arrow_Damage:1
KNIFE:
- Damage_Undead:1
ROD:
- Luck:1
"12":
baseChance: 10
chanceIncreasePerFailstack: 0.75
maximumFailstackApplied: 18
failstackGainedPerFail: 1
costToForceEnchant: 9
downgradeChanceIfFail: 0.0
destroyChanceIfFail: 0.0
requireConcentratedStones: false
broadcastEnhance: false
fireworkIfSuccessful: true
fireworkRounds: 1
prefix: ""
suffix: "&b+12"
enchantments:
WEAPON:
- ^Damage_All!Curse:2
- ^Damage_All!Strength:1
- Damage_All!Damage_All:1
ARMOR:
- Aegis:1
- Blessed:1
- Demonic:5
PICKAXE:
- Dig_Speed:1
AXE:
- Dig_Speed:1
HOE:
- Dig_Speed:1
SHOVEL:
- Dig_Speed:1
BOW:
- Arrow_Damage:1
KNIFE:
- Damage_Undead:1
ROD:
- Luck:1
"13":
baseChance: 7.5
chanceIncreasePerFailstack: 0.63
maximumFailstackApplied: 20
failstackGainedPerFail: 1
costToForceEnchant: 12
downgradeChanceIfFail: 0.0
destroyChanceIfFail: 0.0
requireConcentratedStones: false
broadcastEnhance: false
fireworkIfSuccessful: true
fireworkRounds: 1
prefix: ""
suffix: "&b+13"
enchantments:
WEAPON:
- ^Damage_All!Curse:2
- Damage_All!Damage_All:1
ARMOR:
- Aegis:1
PICKAXE:
- Dig_Speed:1
AXE:
- Dig_Speed:1
HOE:
- Dig_Speed:1
SHOVEL:
- Dig_Speed:1
BOW:
- Arrow_Damage:1
KNIFE:
- Damage_Undead:1
ROD:
- Luck:1
"14":
baseChance: 5
chanceIncreasePerFailstack: 0.5
maximumFailstackApplied: 25
failstackGainedPerFail: 1
costToForceEnchant: 15
downgradeChanceIfFail: 0.0
destroyChanceIfFail: 0.0
requireConcentratedStones: false
broadcastEnhance: false
fireworkIfSuccessful: true
fireworkRounds: 1
prefix: ""
suffix: "&b+14"
enchantments:
WEAPON:
- ^Damage_All!Speed:1
- Damage_All!Damage_All:1
ARMOR:
- Shield:1
PICKAXE:
- Dig_Speed:1
AXE:
- Dig_Speed:1
HOE:
- Dig_Speed:1
SHOVEL:
- Dig_Speed:1
BOW:
- Arrow_Damage:1
KNIFE:
- Loot_Bonus_Mobs:1
ROD:
- Luck:1
"15":
baseChance: 2.5
chanceIncreasePerFailstack: 0.5
maximumFailstackApplied: 25
failstackGainedPerFail: 1
costToForceEnchant: 18
downgradeChanceIfFail: 0.0
destroyChanceIfFail: 0.0
requireConcentratedStones: false
broadcastEnhance: false
fireworkIfSuccessful: true
fireworkRounds: 1
prefix: ""
suffix: "&d+15"
enchantments:
WEAPON:
- ^Damage_All!Siphon:3
- Damage_All!Damage_All:1
ARMOR:
- Saturation:1
PICKAXE:
- Dig_Speed:1
AXE:
- Dig_Speed:1
HOE:
- Dig_Speed:1
SHOVEL:
- Dig_Speed:1
BOW:
- Arrow_Damage:1
KNIFE:
- Loot_Bonus_Mobs:1
"16":
baseChance: 15
chanceIncreasePerFailstack: 1.5
maximumFailstackApplied: 25
failstackGainedPerFail: 1
costToForceEnchant: 22
downgradeChanceIfFail: 0.0
destroyChanceIfFail: 0.0
requireConcentratedStones: true
broadcastEnhance: false
fireworkIfSuccessful: true
fireworkRounds: 1
prefix: "&d&l史诗级"
suffix: ""
enchantments:
WEAPON:
- ^Damage_All!Petrify:3
- ^Damage_All!Crushing:3
- ^Damage_All!Lifesteal:1
- Damage_All!Damage_All:1-4
ARMOR:
- Dodge:5
PICKAXE:
- Dig_Speed:1
AXE:
- Dig_Speed:1
HOE:
- Dig_Speed:1
SHOVEL:
- Explosive:1
BOW:
- Arrow_Damage:1
KNIFE:
- Loot_Bonus_Mobs:1
ROD:
- Luck:1
"17":
baseChance: 7.5
chanceIncreasePerFailstack: 0.75
maximumFailstackApplied: 35
failstackGainedPerFail: 2
costToForceEnchant: 27
downgradeChanceIfFail: 0.0
destroyChanceIfFail: 0.0
requireConcentratedStones: true
broadcastEnhance: false
fireworkIfSuccessful: true
fireworkRounds: 1
prefix: "&d&l进化"
suffix: ""
enchantments:
WEAPON:
- ^Damage_All!Smite:5
- ^Damage_All!Turmoil:3
- ^Damage_All!Crushing:3
- ^Damage_All!Lifesteal:1
- Damage_All!Damage_All:1-4
ARMOR:
- Repel:3
- Molten:3
- Battlecry:3
PICKAXE:
- Dig_Speed:1
AXE:
- Dig_Speed:1
HOE:
- Dig_Speed:1
SHOVEL:
- Explosive:1
BOW:
- Arrow_Damage:1
KNIFE:
- Loot_Bonus_Mobs:1
ROD:
- Knockback:5
"18":
baseChance: 5.0
chanceIncreasePerFailstack: 0.5
maximumFailstackApplied: 44
failstackGainedPerFail: 3
costToForceEnchant: 45
downgradeChanceIfFail: 100.0
destroyChanceIfFail: 0.0
requireConcentratedStones: true
broadcastEnhance: true
fireworkIfSuccessful: true
fireworkRounds: 1
prefix: "&6&l进化+1"
suffix: ""
enchantments:
WEAPON:
- ^Damage_All!Lifesteal:1
- ^Damage_All!Paralyze:2
- Damage_All!Damage_All:1
ARMOR:
- Reinforced:1
- Suicide:1
- Frosty:3
- Divine:3
- Shield:1
PICKAXE:
- Dig_Speed:1
AXE:
- Dig_Speed:1
HOE:
- Dig_Speed:1
SHOVEL:
- Explosive:1
BOW:
- Arrow_Damage:1
KNIFE:
- Loot_Bonus_Mobs:1
ROD:
- Luck:10
"19":
baseChance: 2.0
chanceIncreasePerFailstack: 0.25
maximumFailstackApplied: 90
failstackGainedPerFail: 4
costToForceEnchant: -1
downgradeChanceIfFail: 100.0
destroyChanceIfFail: 0.0
requireConcentratedStones: true
broadcastEnhance: true
fireworkIfSuccessful: true
fireworkRounds: 1
prefix: "&e&l进化+2"
suffix: ""
enchantments:
WEAPON:
- ^Damage_All!Purge:4
- Damage_All!Damage_All:1-5
ARMOR:
- Spiked:3
- Vitality:1
- Cure:1
- Immolation:1
- Reversal:1
- Shield:1
PICKAXE:
- Dig_Speed:1
AXE:
- Dig_Speed:1
HOE:
- Dig_Speed:1
SHOVEL:
- Explosive:1
BOW:
- Arrow_Damage:1
KNIFE:
- Damage_All:1-5
ROD:
- Lure:10
"20":
baseChance: 1.5
chanceIncreasePerFailstack: 0.25
maximumFailstackApplied: 124
failstackGainedPerFail: 5
costToForceEnchant: -1
downgradeChanceIfFail: 100.0
destroyChanceIfFail: 0.0
requireConcentratedStones: true
broadcastEnhance: true
fireworkIfSuccessful: true
fireworkRounds: 1
prefix: "&c&l进化+3"
suffix: ""
enchantments:
WEAPON:
- ^Damage_All!Strength:2
- Damage_All!Damage_All:5-10
ARMOR:
- Vitality:2
- Cure:2
- Immolation:4
- Reversal:2
- Shield:1
PICKAXE:
- Dig_Speed:1
AXE:
- Dig_Speed:1
HOE:
- Dig_Speed:1
SHOVEL:
- Explosive:1
BOW:
- Arrow_Damage:1
KNIFE:
- Damage_All:1-5
ROD:
- Damage_All:1-20