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[EN] Footpegs

Valdir da Costa Júnior edited this page Jun 13, 2019 · 5 revisions

Footpegs opening on motorcycles and bicycles

Utility

Before proceeding, be sure to read the Introduction.

A small detail for your motorcycles, bicycles or quadbikes: The front pedal opens if you have a rider, as well as the rear if you have a rump. Usually you will use 4 of these parts on your motorbikes.

Watch a video (old version without animation): https://youtu.be/ISWwoGEgJ7o

How to use

Use f_fpeg1 for the rider and f_fpeg2 for the rump. This is enough, will already work using the default settings, which is: speed 4 and rotating 90° on the X axis.

But if you want to configure it to your liking, it uses the new configuration pattern of VehFuncs animations, not yet written here, but just see the examples:

Examples:

f_fpeg1=ax-80ay-80x1s4 — will rotate an angle of -80° on the X and Y axis, at the same time, it will move 1cm on the X axis. Everything will happen at speed "4".

Previously the configuration was different, but in the new versions still work, don't worry.

Remember that the game has a limit of 23 characters in the part name, careful not to exceed the limit.

Tip:

If you set the left side but not the right, the left side values ​​will be used in the right, so you don't need to rewrite the same settings on both sides. This is, for example: f_fpeg1=ax-90ay-90s4 and f_fpeg1.

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