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Releases: briarsychung/split

0.7

15 Dec 10:45
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Big fixes, big moves.

  • Now works on GitHub Pages
  • You can now be crushed!
  • Show controls on home page
  • New neutral favicon
  • Fixed many bugs

0.6

15 Dec 07:51
f849cd9
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0.6

The almost final version! Putting some finishing touches on.

  • Added "story" with intro / boss battle dialogue
  • Added sound
  • Death counter now shows on win
  • Fixed minor physics bugs

0.5

13 Dec 13:07
beec735
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0.5

Completed full game demo with score.

  • Added most of the reset of the levels
  • Added boss "battle"
  • There is now a score to speedrun
  • Implemented portals and other previously unused elements
  • QOL changes (readable debug, links)

0.4

13 Dec 10:01
1431c61
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0.4

Making the user experience more universal and smooth.

  • More levels
  • Added transitions between levels / screens
  • Better texture handling
  • FPS capped at 60

0.3

13 Dec 07:52
f01d246
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0.3 Pre-release
Pre-release

Starting to add complete levels.

  • Now with two new levels that scale properly
  • Fully utilize textures (side + middle + side, goals)
  • You can now die!
  • Proper background tiling
  • Better level transitions
  • Refined physics engine
  • We have a name now

0.2

12 Dec 10:42
f596939
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0.2 Pre-release
Pre-release

A mostly cosmetic update bringing the look closer to the final form.

  • Using actual art and backgrounds
  • Support for animated / multiple textures
  • Responsive player sprite
  • Separation of texture and hitbox
  • Debug tools

0.1

11 Dec 23:33
8a86b98
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0.1 Pre-release
Pre-release

This is the initial demo for the game.

  • Start and end screens
  • Game window / frame
  • Demo level with interactives
  • Physics engine for future levels
  • Keyboard-controlled players
  • Temporary assets